Lighting Returns Opening from Japanese Livestream!
First we lose Takeshi Shudo, the creator of Pokemon, and now we lose Miyazaki. =(
this is not a good week for our childhood #90skid
REST IN PIECE FUCK GOTDAM
first the creator of pokemon now miyazaki god damn it
And the creator of Nintendo, or rather, the one who made it glorious
WAIT WHAT THE FUCK NOOOOOOOOOOOOOOO
Google says no, unless I see a source I’m calling bullshit.
im crying dying laughing that there are these many people who actually think that thats miyazaki in the photo and that he directed sailor moon and my little sister cant be this cute. stop ruining the joke with ur stupididdudtytdyyyy
wow are you guys serious
ARE YOU SERIOUS.
i had a good laugh at this though
uploaded those 2 scenes becouse i love the animation and fx in them so much! gotta share dat shit!
Animator: Kazuto Nakazawa (?)
sorry, but I feel that I need to talk about this bit of animation.
the snk fandom has kind of been workin’ my nerves about it for a while. A lot of the fandom doesn’t understand how animation works and what constitutes for good animation or bad a lot of the time. I’m an animation student, so seeing these kinds of posts generally annoy me. I understand that a non-animator would have less understanding of the situation, I’ll give them that.
But I’ve seen countless people complain about how beautiful the fight sequences are but how “lazy” or “bad” the scenes of people talking or standing still are. Why do you think they’re like that? A show is it’s budget and nobody but animator or animation students seem to understand this. The reason the battle scenes look so good is because that’s where the budget went, that’s where the animators needed to put forth 120% of their effort.
But back to the original reason for this post. This animation of Armin. I’ve seen lots of posts showing frames from this animation
But they aren’t praising the animators in their post. People are going about being like “look at these amazing pictures of Armin” or “quality animation” Which would be nice, if the statements didn’t have sarcasm dripping from each character. There are even worse posts where people even openly say that the character drawings look bad.
As an animation student I find this very offensive because the animation is beautiful. The character drawings aren’t “bad” they’re “pushed”. There’s a difference between bad poses and pushed poses. And as an artist, you can tell the difference between the two. Actually you don’t even need to be an animator to tell.
You don’t have to be an artist to look at something and know there’s something not right about what’s happening. But that isn’t the case with the animation of Armin falling. To be honest, the poses drawn out are in and of themselves rather amazing and they come together to make a stunning falling animation. When I first saw the episode, my roommates (also animation students) and I rewatched Armin’s fall several times because we were close to breath taken by how the animators achieved such a nice fall.
From the moment Armin’s knees hit the ground, you can mentally feel his impact upon each time he hits. His body is limp and tossed around like a rag doll during the fall, this is what would actually happen, it’s by far one of the most accurately depicted falls I have ever seen in animation. But maybe I only think this way cause I go to school for it or something, idk..
I’m also an animation student and the animation in Snk is stunning, there are some areas of ‘limited animation’ but this is so we can have those snazzy fight scenes. Who wants a dynamic conversation? The reason the frames are distorted is because when put in sequence ‘generally around 24 fps’ (differs from country to country) you won’t see the frames individually. I recommend looking at Disneys 12 principles of animation, you can get away with exaggerating things to the extreme and one of the first things you learn is that animation doesn’t always conform to reality. You can do all kinds of crazy stuff like stretching bodies and limbs, but when viewed quickly it will look ‘right’.
Picking apart each frame can be kind of funny but saying its bad because one frame looks silly just shows you know zilch about how animation works.
P.S animating is pretty difficult, so kudos to the animation team who made this show :)
Work in Progess~
So I wrote and animated this tutorial for people working on my short film Bothered, but I figured it would be useful for all animators, particularly beginners. I borrowed some of these concepts from this awesome packet done by Jon Hooper and Michel Gagne, which is also pretty great!
every aspiring animator should use these tips folks!
this is totally me
KINGDOM HEARTS III ON TGS IN SEPTEMBOOORRR